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| Pool A
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W
|
L
|
T
|
RA
|
RF
|
Diff
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Desoto Cardinals
|
3
|
1
|
0
|
15
|
36
|
21
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Mizuno Longhorns
|
1
|
2
|
0
|
24
|
31
|
7
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Jackson Coyotes
|
1
|
3
|
0
|
24
|
14
|
-10
|
|
| Pool B
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W
|
L
|
T
|
RA
|
RF
|
Diff
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Germantown Giants
|
5
|
0
|
0
|
7
|
50
|
43
|
Kentucky Reign
|
2
|
3
|
0
|
57
|
21
|
-36
|
Mizuno Longhorns Orange
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0
|
3
|
0
|
36
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11
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-25
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|
|
| Friday, March 5, 2010
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Pool Play
|
|
Game #
|
|
RUNS
|
|
RUNS
|
Time
|
Location
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|
1
|
Desoto Cardinals
|
3
|
Jackson Coyotes
|
2
|
7:00 PM
|
St. Francis
|
|
| |
|
|
| Saturday, March 6, 2010
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|
Pool Play
|
|
Game #
|
|
RUNS
|
|
RUNS
|
Time
|
Location
|
|
2
|
Mizuno Longhorns Orange
|
7
|
Kentucky Reign
|
8
|
12:00 PM
|
Cellular South
|
|
3
|
Desoto Cardinals
|
9
|
Mizuno Longhorns
|
6
|
2:00 PM
|
St. Francis
|
|
4
|
Germantown Giants
|
10
|
Kentucky Reign
|
1
|
2:00 PM
|
Cellular South
|
|
5
|
Jackson Coyotes
|
2
|
Germantown Giants
|
11
|
4:00 PM
|
St. Francis
|
|
6
|
Mizuno Longhorns
|
23
|
Kentucky Reign
|
5
|
6:00 PM
|
St. Francis
|
|
7
|
Desoto Cardinals
|
18
|
Mizuno Longhorns Orange
|
0
|
6:00 PM
|
Cellular South
|
|
8
|
Mizuno Longhorns Orange
|
4
|
Germantown Giants
|
10
|
8:00 PM
|
St. Francis
|
|
9
|
Jackson Coyotes
|
10
|
Mizuno Longhorns
|
2
|
8:00 PM
|
Cellular South
|
|
| |
|
|
| Sunday, March 7, 2010
|
|
Semi-Final
|
|
Game #
|
Home
|
RUNS
|
Visitor
|
RUNS
|
Time
|
Location
|
|
10
|
Desoto Cardinals
|
6
|
Kentucky Reign
|
7
|
12:00 PM
|
Cellular South
|
|
11
|
Germantown Giants
|
8
|
Jackson Coyotes
|
0
|
2:00 PM
|
Cellular South
|
|
| |
|
Championship
|
|
Game #
|
Home
|
RUNS
|
Visitor
|
RUNS
|
Time
|
Location
|
|
12
|
Germantown Giants
|
11
|
Kentucky Reign
|
0
|
4:00 PM
|
Cellular South
|
|
| |
|
**NOTE** - Refer to Gameday Tie Breakers
At the end of pool play, teams may be tied going into the final round with the same won/loss records. The following Tie Breakers will determine which teams advance and in what order of finish.
1. HEAD TO HEAD COMPETITION (TWO TEAMS TIED ONLY)
(IF THREE OR MORE TEAMS ARE TIED, START WITH RULE 2)
2. FEWEST RUNS ALLOWED IN GAMES PLAYED
3. RUN DIFFERENTIAL (RUNS SCORED MINUS RUNS ALLOWED)
4. USSSA RANKING POINTS (APPLICABLE IN ALL USSSA SANCTIONED EVENTS)
5. COIN TOSS
ALL POOL GAMES USE TIE BREAKER PROCEDURE - Rule II.
FLIP FOR HOME TEAM IN POOL GAMES ONLY
ONCE SEEDING STARTS, THE HIGHER SEED IS HOME TEAM.
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